forwardmomentum (
forwardmomentum) wrote2020-04-22 12:29 pm
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PLAYER
Name: madi
Age: 31
Contact: runawayballista @ plurk
Other Characters: Sonia Barra
Interests: I’m interested in living the good ol’ jamjar life again and all the weird shit that comes with reconciling with the fact that you’re never going home, especially for a character who is uhhh at times a little bit of a control freak. I’d love for Miles to get up in plot stuff too, since his whole job is military covert ops, he’s here to HELP. He’s also just a complete wreck of a person and can at times be described as “a host of neuroses in a very small people suit”, and I can’t wait to inflict this little manic disaster on Thedas.
CHARACTER
Name: Lord Miles Naismith Vorkosigan
Canon/OC: The Vorkosigan Saga
Canon Point: Post-Brothers in Arms, after leaving Earth
Journal:
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Age: 25
Canon World
- It is the 31st century and humans have mastered wormhole jump technology and have been colonizing planets for centuries (no sentient aliens tho sorry)
- This is 80s scifi with a real Star Trek vibe: lots of hard digital media with silly nicknames (who calls a watch a “chrono”, honestly), lots of beige and gray, Barrayar is more or less Russian expy Klingon
- Several centuries ago, the only known wormhole route to a little ol’ planet we like to call Barrayar spontaneously closed, doused the planet and its small initial colonizing population in radiation, destroying all of their advanced tech and cutting them off from the rest of the Nexus
- Over the course of the next several hundred years, known as the Time of Isolation, Barrayar went neo-feudal and formed the Vor and prole caste system, the Vor more or less a military aristocracy (it’s a little Shogunate Japan-flavored)
- Fear of radiation-derived mutations entering their limited gene pool evolved into a cultural paranoia and bias against “mutants” (people with congenital defects or, just, you know, anyone with a visible disability) and those perceived thus.
- Barrayar is…….problematic
History
The MOST important thing you need to know about Miles is that when he was 17, in a truly stupid series of events spurred on by a fit of despair and desperation, he accidentally acquired an entire mercenary fleet, the mere act of which, technically, also counted as high treason against his planet. The fact that he is 1) not dead and 2) still in charge of the mercenaries he stole (“stole” is a strong word) is a towering testament to two things: how quickly Miles can spew convincing bullshit in the midst of a blind panic, and how much the people around him trust in him.
But here’s a quick rundown of the important things:
- He is the heir to House Vorkosigan; his father the Count is not only a legendary military figure but also the Prime Minister (formerly the Imperial Regent), and his off-planet mother was an astrocartographer and commanded a ship of scientific daredevils
- He might have like…a little bit of a complex?
- An assassination attempt via toxic gas was made on his parents when his mother was pregnant with him; unfortunately the antidote was very Bad for fetal bone development
- Thanks to a LOT of experimental science, Miles was born with bones — just very brittle ones, most of which he has broken, repeatedly, and resulted in very stunted physical development, leaving him at 4’9 with pronounced scoliosis
- At age 17 he tried and failed to get into military school by breaking both his legs at once and he was so sad he accidentally acquired an entire mercenary fleet under the impulsively fabricated persona of “Admiral Miles Naismith”
- This is what happens when you’re both a really good bullshitter and make a lot of “fix this now, fix the rest later” panic decisions, and you spend the next four months trying to dig yourself out of a hole by digging an even deeper hole
- This is how Miles both gets into and out of trouble, mostly

Personality
- HERE IS THE THING: growing up visibly disabled on conservative Barrayar was a bad time. His social privilege is his only saving grace, but people still made hex signs at him in the street
- He’s been keenly aware all his life how society perceives him, and he’s got a chip on his shoulder, especially when it comes to Old-School Authority
- This can make him…………somewhat reckless
- Full of resentment towards Barrayar but also loves it and believes it could be better
- Determined to prove himself (to Barrayar, his dad, himself, to everyone watching) and show he can serve as well as anyone else, and that he’s succeeded on his own merits
- His whole philosophy is FORWARD MOMENTUM (can’t stop won’t stop don’t know how to stop)
- His tendency to be selfish usually arises around issues of his ego and how people perceive him, and he just wants to Control That; he can be a little shortsighted and forget that like, other people have feelings?
- Loves to help. Sometimes too much
- He can be PAINFULLY earnest; actually a pretty friendly & nice guy if you treat him like a whole person
- Cares about his people REAL hard
- Decidedly NOT interested in the pursuit of power for power’s sake (the idea gives him an ulcer tbh); he really does just want to help people out
- He is a Man Of Honor; if he gives you his word, he would rather die than break it. Honor is the standard to which Miles holds other people
- Incredibly animated and energetic, talks about a mile a minute, has that sort of wild, magnetic personality people gravitate toward
- Talk now, figure out the rest later (aka The Snowball Approach)
- Wry, occasionally morbid sense of humor, also, a smartass
- Pretty good at getting a read on people, has an eye for personnel
- Relies heavily on his own intelligence; he’s clever but knows it, which gets him into as much trouble as it gets him out of
- Just really convinced his ideas are often the best ones; has a tendency to underestimate people he doesn’t view as clever as him

Strengths & Weaknesses
Strengths
- ”If you can’t be seven feet tall, be seven feet smart”
- Tenacious to a fault
- Clever, analytical, out-of-the-box thinker who can keep track of a surprising number of things at once
- Particularly good when it comes to tactics and leadership; he has a surprising amount of operational experience for his age
- Actually makes a pretty good officer, as it turns out; has a good eye for personnel
- Generally good with people; if he can’t get them to like him, he’ll find a way to maneuver around them
- Thinks well on his feet, knows how to run with a lie, world-class bullshitter
- Pretty good with horses actually
- Soft, shitty body
- Seriously, his bones snap like twigs (except his leg bones, those are plastic now)
- Tenacious to a fault
- Prone to mood swings, particularly when under stress; bipolar with a heavy tendency toward manic & hypomanic episodes (followed, of course, by a fantastic crash)
- His strategy of “talk now, figure out the rest later” backfires horribly about 35% of the time
- While he is a great officer, he is an absolutely terrible subordinate and has a pathological difficulty following orders he thinks are dumb
Suggested Nerfs
Miles was nerfed in the womb
Arrival Inventory
Having just emerged from a CLASSIC “I’m taking an exam I haven’t studied for even though I graduated from school years ago” nightmare, Miles will arrive in his Barrayaran Imperial Service uniform with a few commendations attached and a fresh copy of the tactical treatise The Komarr Report. He’ll also have his grandfather’s dagger bearing the family seal, and a handful of Barrayaran change in his pocket.
Humanization
n/ah
Fit
Though Miles is from a decidedly Future setting, Barrayar’s neo-feudal bent and his own status as a Count’s heir will make it easier for him to relate to Thedas as a whole, while still posing serious problems to him personally (such as the lack of advanced medical technology). Miles is also a person of increasingly conflicting identity, as the roles he plays at home and out in his space adventures are considerably different, and he’s at a canon point where those identities are starting to become a little too crowded. Taking him completely out of his canon context and throwing him into Thedas will not only force him to deal with his identity issues, but open up some interesting possibilities for resolution.
Deep down, Miles’s core value is service, and that has always translated to him as his eventual inheritance of the responsibility of Count Vorkosigan. Being permanently stuck in another world means he will not only have to come to grips with that, but also find a new way to find some kind of service that is meaningful to him, because without that, he’s totally adrift. Riftwatch will be an interesting place for him to commit himself to; as someone who has been Othered for pretty much his whole life, Miles is there to throw his lot in with the misfits and outcasts.
SAMPLES
Miles & Byerly have a terrible time in Orlais
Miles & Lara Croft go for a midnight swim